Retro

  • Probably good for young teams
  • Mature teams generally have identified and productive already

Retro topics

  • Style 1:
    • What we should continue
    • What we should stop
    • What we should start
  • Style 2:
    • What went well
    • What to improve
    • Action Items
  • Appreciation from people

Retro points

  • Programming:
    • KT from people
    • Peer programming
    • Design Sessions/Meetings
  • Code Quality:
    • PR reviews and internal reviews
    • Writing tests and Code coverage
  • Agile related:
    • Grooming before we pickup the task
    • Story points
    • Good Jira description
    • Time logging
    • Productivity calculation
    • Write retro points during the development itself instead of in a call
  • Delivery related:
    • Identify Dependencies
    • Have clear goals what needs to be delivered
    • Transparency on delivery needed
    • Too many changes during sprint
  • Fun:
    • games monthly in Friday
    • team outing